Archived Changes for Lokhim Empire (11 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 6901453e80914f654dd8d85c | nations | Lokhim Empire | Update | Approved |
Prestige:
86 →
80
Ongoing Modifiers:
Added:
Item 30:
field:
effective_pop_capacity
value:
-1.0
duration:
-1
source:
Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Land Units:
classical_elite_infantry:
None →
0
|
Discord Message (1432507112260636703) | juggernacht | |
| 690003a944dbb524d822a30e | nations | Lokhim Empire | Update | Approved |
Ongoing Modifiers:
Removed:
Item 30:
field:
mystic_magic_production
value:
2.0
duration:
2
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
|
Modifier expired | juggernacht | |
| 6900024144dbb524d822a30d | nations | Lokhim Empire | Update | Approved |
Prestige:
89 →
86
Ongoing Modifiers:
Added:
Item 23:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient Homes
Item 24:
field:
effective_pop_capacity
value:
3.0
duration:
-1
source:
Upgraded Ancient Homes
Item 25:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until mana shield is down
Item 26:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until barrier is down
Item 27:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Upkeep for Nekreyn's Regeneration
Item 28:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Artifice
Item 29:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Enrich Leyline
Item 30:
field:
mystic_magic_production
value:
2.0
duration:
2
source:
https://discord.com/channels/1188889187018088488/1421321284716855366/1421832891884900482
Technologies:
asymmetrical_warfare:
investing:
6 →
0
deep_cellars:
investing:
5 →
0
mentor_smiths:
investing:
6 →
0
public_awareness:
investing:
5 →
0
|
Fixing prestige gain over tick Doubling the ancient forge, and ancient homes as well as fixing a couple modifiers | juggernacht | |
| 68ff8ad444dbb524d822a2c2 | nations | Lokhim Empire | Update | Approved |
Prestige:
60 →
89
Infamy:
10 →
15
Ongoing Modifiers:
Progress Quests:
Technologies:
asymmetrical_warfare:
investing:
0 →
6
deep_cellars:
investing:
0 →
5
mentor_smiths:
investing:
0 →
6
public_awareness:
investing:
0 →
5
Land Units:
classical_skirmisher:
None →
0
classical_phantom:
None →
0
|
Tick reorganisation. Prestige losses from palace input recalculated. modifier reorganisation tech readded (needs to be completed) THIS IS NOT SESSION 59 +1 progress on custom city due to +1 slot being unavailable before tick. Missing: 1 classical elite infantry, tactician should not count towards maximum land unit count. Doubled effect from: Ancient Forge (+1 metallurgist bronze production and +1 base bronze production) and Ancient Homes (+3 Pop Cap) Additional administration from Classical Centre (+2 Admin) + Admin job upkeep lowering (-1) unique_imperial_unit_prestige_upkeep from palace is counteracting the upkeep lowering from the normal palace or it's unbound to my imperial district. | venpice | |
| 68fffa5d44dbb524d822a302 | nations | Lokhim Empire | Update | Approved |
Jobs:
apprentice:
0 →
3
|
Job Assignment | venpice | |
| 68ff907044dbb524d822a2c6 | nations | Lokhim Empire | Update | Approved |
Jobs:
researcher:
2 →
0
|
Job Assignment | venpice | |
| 68ff8f8944dbb524d822a2c5 | nations | Lokhim Empire | Update | Approved |
Jobs:
metallurgist:
3 →
4
researcher:
0 →
2
|
Job Assignment | venpice | |
| 68ff8f5444dbb524d822a2c4 | nations | Lokhim Empire | Update | Approved |
Jobs:
harvester:
4 →
6
metallurgist:
0 →
3
miner:
3 →
4
|
Job Assignment | venpice | |
| 68ff8ef944dbb524d822a2c3 | nations | Lokhim Empire | Update | Approved |
Jobs:
farmer:
20 →
15
harvester:
0 →
4
miner:
0 →
3
|
Job Assignment | venpice | |
| 68ff857444dbb524d822a2bf | nations | Lokhim Empire | Update | Approved |
Jobs:
brewer:
None →
0
farmer:
0 →
20
partial_undead:
None →
0
|
Job Assignment | venpice |